
Project Cars is arguably the most anticipated driving game of the year demonstrating incredibly impressive sim physics, but with multiple delays already it has been hard to keep positive with the release feeling reminiscent of a Microsoft Windows launch.
Slightly Mad have finally announced that Project Cars will be released for PC, Xbox One and PS4 on Friday 8th May 2015, but this only apparently applies to Europe with USA and Australian release dates still to be set.
Whether or not we will see further delays is open for speculation however things are looking promising with Bandai Namco UK tweeting a guaranteed release date.
Is there any pre-order bonuses?
As with all pre-order business models they normally try to sweeten the deal for us, Project Cars is no exception. If you pre-order the game before launch you will be given access to 5 DLC cars, whether or not users will be able to buy these separately at a later date is not known at this point.
- Sauber C9 Le Mans
- McLaren F1
- BMW M1 ProCar
- Mercedes-AMG C-Class Coupe DTM car
- 1967 Ford Mk IV endurance car
Project Cars PC Minimum Specs
Consoles are easy, stick in the disc and away you go but when it comes to our pride and joy remember games evolve just as fast as technology does putting even more strain on our systems.
Here’s the minimum and recommended system specifications for Project Cars:
Minimum System Requirements
- 2.66GHz Intel Core 2 Quad Q8400 or 3GHz AMD Phenom II X4 940
- 4GB RAM
- Nvidia GeForce GTX 260/ATI Radeon HD 5770
- 25GB hard disk space
Recommended System Requirements
- 3.5GHz Intel Core i7 3700 or 4GHz AMD FX-8350
- 8GB RAM
- Nvidia GeForce GTX 600-series/AMD Radeon HD7000-series
- 25GB hard disk space
One thing I feel is evident from the recommended system requirements requiring just an HD700 / GTX600 is that maybe the game is not going to be as polished and refined as we would have liked, what do you think?